Monday, December 27, 2004

Boringest Day Ever

It's my first day back to work after this year's weird X-mas. Almost no one is around (I'm effectively the Acting Regional Program Officer, Acting Assistant Regional Program Officer, Acting Assistant Information Officer, and Acting Assistant Cultural Affairs Officer). I've got all my current projects done. And the Internet access here is down.

So I get to sit here twiddling my thumbs. To top it off, the APO is closed today, so I can't even look forward to rummaging through the mail to see if I got anything.

Well, at least I'm getting paid for sitting around. But had I known it would be like this, I'd rather have stayed at home to plan my D&D group's demise at the hands of the dragon they're about to face.

Over the last month, I've begun design on a grand role-playing campaign that -I- think would be cool to run (or play in, as the case may be), but it would require more "advanced" role-players than those around here (spousal company excluded). The problem is, I'm not entirely sure my homies back home would enjoy what I have in mind, but I can't really explain it without giving away too much. The problem with that is I don't want to give any of it away, but also I don't want to invest a bunch of time into it just to have it flop once I finally get to realize it.

Anyway. Tune in next time, when I might share some of the magnetic poetry currently "gracing" our fridge.


3 comments:

Anonymous said...

Congratulations on your temporary promotion(s). Do you actually get to wear those hats, and are you stacking one atop the others in proper pecking order?

I suppose your decision vis a vis role playing should depend on factors like (1) will you conceivably get to play with "advanced" players, (2) how long will such a game be able to last before the game will travel to [insert non-North American country here], and (3) what the heck else do you have to do that's more important and/or enjoyable.

I think I know these "homies," and can tell you that you probably have a good idea what they like and play. As long as you allow the players plenty of room to act like goofy dumballs, number crunching hard asses, and uninterested too-cool-for-it-alls, you'll be just fine. As you can tell by my factors, the main problem as I see it is whether you'll ever actually get to play with said homies this decade, and, if you do, for how long.


Personally, I think you should run a DC Heroes adventure or some such thing...guaranteed fun.

thoen said...

Or just play TOON. Can't go wrong there... er maybe... Can't die though.

Anonymous said...

Aaron knows a lot about massive boring campaigns.
You should tell him about it, and you could gauge it's likelihood of success if he gets all feverish looking and drooly.